With George Airlines you'll pick an Airline with actual Physics! ✈️✈️ #screenshotsaturday #indiedev #gamedev #indiegame #VirtualReality pic.twitter.com/1m1yEmC1bK
— Georg Luif ✈️ GDC (@georgluif) June 11, 2017
Virtual Reality Flight Simulator
Due to the lack of Virtual Reality Flight Simulators, I started experimented with building one. I think that Virtual Reality offers itself perfectly for making a flight simulation project, as the effects of gravity are turned on its' head when we travel by plane. Just imagine a sharp turn when you approach your airport; something seems off! Shouldn't gravity be pulling you down?
I started with the cockpit and controls, showing all the data to the player on small screens.
https://twitter.com/georgluif/status/870185981969801216
In later versions, I started scripting actual physics to control the plane:
Posted in Work